RedM Fishing Script Poggy Fishing

Skill-based RedM fishing with 28 fish across 34 waters: a tug game to hook, skillchecks to land, a Pro Rod pull fight, six baits, seasons, bonus loot and a fishing journal of every player's records.

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A skill-based RedM fishing script with 28 fish across 34 waters: players cast, tug the line to hook a fish, then win a skillcheck fight to land it. It runs on VORP Core, RSG Core and QBCore RedM, and ships with the Poggy Fishing Journal, an illustrated book of every water and each player's records.

What players can do

  • Fish 28 fish (sizes of 16 species) in 34 waters: lakes, rivers, the bayou, creeks, ponds and the sea, each with its own fish list.
  • Hunt four legendary fish, each in one water: lake sturgeon in Flat Iron Lake, rainbow trout in O'Creagh's Run, muskellunge in Owanjila and channel catfish in Bayou Nwa.
  • Pick from six baits and lures with G. A bait makes its target fish three times as likely to bite.
  • Fish at the right hour: 21 of the 28 fish only bite at set times, such as bullhead at night.
  • Keep a fish or throw it back. A kept fish has a random weight and gives a bonus item, such as a pearl or an uncut diamond.
  • Press D to cycle four music tracks while fishing.

How a catch works

  1. Cast with the left mouse button. Nearby players see the splash.
  2. Hook the fish. With the normal rod, tap E to raise interest without letting line tension reach 100.
  3. Fight it. Skillchecks fill the progress bar. Misses take progress away and speed the needle up.

A fish's price sets its tier: Easy, Medium, Hard, Expert or Legendary. With no bait, legendary fish never bite.

Normal rod and Pro Rod

Normal rodPro Rod
Before the biteTug gameRandom wait of 4 to 15 seconds
FightSkillchecksSkillchecks and a mouse pull fight: counter the fish left, right or forward
Bigger fishNormal oddsShifted toward large and legendary
Loot rolls12
Line snaps on4 missesTension 100

The fishing journal

  • The journal item opens a map of every water, which fish live there, which are in season and when each bites.
  • It keeps each character's discoveries, catch counts and best weights, with a gold message on a personal record.
  • Catches are recorded only while the player carries it. You decide how players get it.

What owners get

  • Seasons: at every start a random 80% of the fish are in season.
  • Every setting in game under /poggy, with guides for tuning baits and difficulty.
  • Two HUD looks, brass or default, and room for your own skin.

Commands

CommandWhoWhat
/rerollseasonsACE command.rerollseasons, or the server consolePicks a new random set of in-season fish now

Settings you will change first

  • Config.Fish: price, size, weight range and hours of each fish.
  • Config.Baits: bonus, target fish and lose chance of each bait.
  • Config.LootDrops: the bonus loot table.
  • Config.Season.ActivePercent: share of fish in season (80).

Which fish live in which water is built in and cannot be edited.

What you need to run it

  • VORP Core, RSG Core or QBCore RedM, through the free poggy_core 0.27.0 or newer.
  • The free Poggy Skillcheck and oxmysql.
  • No SQL to import. On RSG Core and QBCore RedM, add the items to your framework's item list; the script names any that are missing.
  • config.lua is open in both resources. The rest of the Lua is protected by Cfx escrow.

Tuning is covered in how to set up fishing.

Updates

poggy_core installs new versions of the script and the journal and merges your config: new settings arrive with their defaults and your values stay.

Questions about Poggy Fishing

How is this different from a progress-bar fishing script?

A catch has three stages: cast, hook the fish with an interest and tension tug game, then land it by winning a skillcheck fight. The Pro Rod skips the tug game and adds a fight where the fish pulls left, right or forward and the player counters it with the mouse.

Which fish are in it, and where?

28 fish (sizes of 16 species) across 34 waters mapped to RDR2's own water zones: lakes, rivers, the bayou, creeks, ponds and the sea, each with its own fish list. The four legendary fish each live in one water: lake sturgeon in Flat Iron Lake, rainbow trout in O'Creagh's Run, muskellunge in Owanjila and channel catfish in Bayou Nwa.

Can I change the difficulty and prices?

Yes. Fish prices, weights and hours, baits, the loot table, skillcheck difficulty per tier, the tug game and the Pro Rod are all in config.lua and editable in game under /poggy. A fish's price sets its tier. Which fish live in which water is built in and cannot be edited.

What is the Poggy Fishing Journal?

A second resource included with Poggy Fishing. Players use the journal item to open a map of every water, see which fish live there and are in season, and read their own discoveries, catch counts and best weights. Catches are recorded only while the player carries it.

How do seasons work?

At every server start a random 80% of the fish are in season, and out-of-season fish cannot be caught. The percentage is a setting, and /rerollseasons picks a new set without a restart.

Do I need to add the items myself?

On VORP Core the rods, baits, fish and loot items are added to the database when the script starts. On RSG Core and QBCore RedM they go in your framework's item list by hand, and the script prints one line at start naming any that are missing.

Which frameworks does Poggy Fishing work with?

Poggy Fishing works with VORP Core, RSG Core and QBCore RedM through poggy_core, which detects the framework at runtime and has a proven adapter for each, so there is one build and nothing to configure. It requires poggy_core 0.27.0 or newer (free), Poggy Skillcheck (free), oxmysql and your framework (VORP Core, RSG Core or QBCore RedM).

How is Poggy Fishing delivered after I pay?

Instantly. Checkout runs through Tebex, which asks you to sign in with your Cfx.re account before items can be added to the basket, and the licence is tied to that Cfx.re account rather than a key to paste.

Does Poggy Fishing get updates?

Yes. It runs on Poggy, a live RedM server, and updates are included with every licence. Support is in the Poggy Discord.

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