Prop packs
Poggy Badge Props
A prop pack for Poggy Badges: 37 3D badges for lawmen, towns, doctors and officials, and five cloth armbands in nine sizes each.
Overview#
This pack only adds 3D models. It has no settings and no commands of its own. Poggy Badges is what pins them on a character: you give a job's grade one of these model names as its prop.
- Law badges from Deputy to Commissioner: sheriff, under sheriff, town and state marshals, city police, sergeant, chief of police, detective, rangers, constable, bailiff, jailer, railroad police, express guard, game warden, bounty hunter and more.
- Eight town badges: Valentine, Rhodes, Strawberry, Blackwater, Saint Denis, Annesburg, Tumbleweed and Armadillo.
- Medical and civic badges: Doctor, Physician, Nurse, Undertaker, Veterinarian, Mayor, Fire Brigade, Post & Telegraph and Press.
- Five armbands: medic, mourning, posse, quarantine and press, each in nine sizes so they fit a bare arm or a thick coat.
Poggy Badges already includes a badge-flash picture for every prop in this pack.
Requirements#
| What | Why |
|---|---|
| RedM with VORP Core, RSG Core or QBCore RedM | The props work on any of the three. |
| Nothing else | The pack is models only and runs no script, so it does not need poggy_core itself. Poggy Badges does. |
| Poggy Badges 1.4.0 or newer | Puts the props on characters. 1.4.0 adds the matching pictures, arm bones and the Size slider; 1.5.0 starts the armbands on the arm by themselves. |
Installation#
- Download
poggy_badge_propsfrom your Cfx portal and put the folder in your server'sresourcesfolder. - In
server.cfg, start the pack before Poggy Badges:ensure poggy_core ensure poggy_badge_props ensure poggy_badge - Restart the server. Players download the models when they join.
- Give a job a badge from the pack (see Using it in game).
Restart the whole server to add or update the pack. Stopping or restarting a prop pack while players are online can leave its models missing or broken until they reconnect.
Using it in game#
Give a job a badge
- Open /poggy → Poggy Badge → Badges → Badge sets.
- Open the set for the job (or add one) and pick a grade.
- Set Prop model to a name from this pack, for example
p_poggy_badge_sheriff. - Set Badge image to the matching picture: the same name with
poggy_in place ofp_poggy_badge_, for examplepoggy_sheriff. - Click Save & Restart.
To try a prop on your own character first, admins can type /bprop <model>.
Armbands
The game cannot stretch a prop, so each armband comes as nine models, _s1 (smallest) to _s9 (largest). For the grade that wears it, turn on advanced settings and set:
| Field | What to put |
|---|---|
| Prop model | The size players start with, for example p_poggy_armband_medic_s3 |
| Sizes | All nine names, p_poggy_armband_medic_s1 to p_poggy_armband_medic_s9, smallest first |
| Starting bone | Leave it unset for the left arm, or pick Right upper arm |
| Badge image | poggy_armband_medic |
| Prop held up by Show Badge (optional) | A badge to hold up instead of the armband, for example p_poggy_badge_doctor |
The same grade in config.lua:
[0] = {
badge = "poggy_armband_medic",
prop = "p_poggy_armband_medic_s3",
sizes = { "p_poggy_armband_medic_s1", "p_poggy_armband_medic_s2", "p_poggy_armband_medic_s3",
"p_poggy_armband_medic_s4", "p_poggy_armband_medic_s5", "p_poggy_armband_medic_s6",
"p_poggy_armband_medic_s7", "p_poggy_armband_medic_s8", "p_poggy_armband_medic_s9" },
showProp = "p_poggy_badge_doctor",
},
Players then type /badge and move the Size slider until it fits, and save a preset per outfit.
Model names#
Badges
| Prop model | What it is |
|---|---|
p_poggy_badge_sheriff | Gold six-point star with ball tips, "County Sheriff" |
p_poggy_badge_deputy | Nickel star in a ring with cut-outs, "Deputy Sheriff" |
p_poggy_badge_undersheriff | Nickel shield with a cut-out star, "Under Sheriff / County" |
p_poggy_badge_ranger | Silver star in a ring with cut-outs, "Territorial Rangers" |
p_poggy_badge_constable | Brass shield, "Constable / County" |
p_poggy_badge_citymarshal | Gold seven-point star with ball tips, "City Marshal" |
p_poggy_badge_townmarshal | Silver five-point star, "Town Marshal" |
p_poggy_badge_statemarshal | Gold shield with an eagle, "State Marshal / Deputy" |
p_poggy_badge_citypolice | Silver crescent and star, "City Police" |
p_poggy_badge_sergeant | Nickel shield with chevrons, "Police / Sergeant" |
p_poggy_badge_policechief | Gold sunburst with a blue band, "Chief of Police" |
p_poggy_badge_commissioner | Gold eight-point star with a blue band, "Commissioner of Police" |
p_poggy_badge_detective | Gold sunburst oval with a blue band, "Detective / Bureau" |
p_poggy_badge_jailer | Nickel oval with crossed keys, "Jailer / County Jail" |
p_poggy_badge_bailiff | Gold seal with scales, "District Court / Bailiff" |
p_poggy_badge_bountyhunter | Dark iron star with a dollar sign, "Bounty Hunter" |
p_poggy_badge_railroad | Brass shield with a locomotive, "Railroad / Police" |
p_poggy_badge_express | Brass oval with a strongbox, "Express Guard" |
p_poggy_badge_gamewarden | Bronze shield with a pine on green, "Game Warden / State" |
p_poggy_badge_indianpolice | Nickel six-point star, "Indian Police" |
p_poggy_badge_physician | Silver cross with a red cross, "Physician / Surgeon" |
p_poggy_badge_doctor | Gold cross with a staff and snake on white, "Doctor of Medicine" |
p_poggy_badge_nurse | Round nickel pin with a red cross on white, "Nurse / Medical Dept" |
p_poggy_badge_undertaker | Silver oval with a coffin on black, "Undertaker / Coroner" |
p_poggy_badge_veterinary | Brass horseshoe and cross, "Veterinary Surgeon" |
p_poggy_badge_mayor | Gold seal with red ribbons, "Office of the Mayor" |
p_poggy_badge_fire | Brass Maltese cross with ladder and axe on red, "Fire Brigade" |
p_poggy_badge_post | Brass oval with an envelope, "Post & Telegraph Office" |
p_poggy_badge_press | Nickel name plate, "Press" |
p_poggy_badge_town_valentine | Silver shield with a cut-out star, "Valentine / Sheriff" |
p_poggy_badge_town_rhodes | Silver shield with a cut-out star, "Rhodes / Sheriff" |
p_poggy_badge_town_strawberry | Silver shield with a cut-out star, "Strawberry / Sheriff" |
p_poggy_badge_town_blackwater | Silver shield with a cut-out star, "Blackwater / Police" |
p_poggy_badge_town_saintdenis | Silver shield with a cut-out star, "Saint Denis / Police" |
p_poggy_badge_town_annesburg | Silver shield with a cut-out star, "Annesburg / Sheriff" |
p_poggy_badge_town_tumbleweed | Silver shield with a cut-out star, "Tumbleweed / Sheriff" |
p_poggy_badge_town_armadillo | Silver shield with a cut-out star, "Armadillo / Sheriff" |
The badge picture for each is poggy_ plus the part after p_poggy_badge_: p_poggy_badge_town_rhodes uses poggy_town_rhodes.
Armbands
| Prop models | Badge picture | What it is |
|---|---|---|
p_poggy_armband_medic_s1 … _s9 | poggy_armband_medic | White cloth with a sewn-on red cross |
p_poggy_armband_mourning_s1 … _s9 | poggy_armband_mourning | Plain black cloth |
p_poggy_armband_posse_s1 … _s9 | poggy_armband_posse | White cloth printed "Posse" between two stars |
p_poggy_armband_quarantine_s1 … _s9 | poggy_armband_quarantine | Yellow cloth printed "Quarantine" |
p_poggy_armband_press_s1 … _s9 | poggy_armband_press | White cloth printed "Press" |
The elbow end of each armband is a little narrower than the shoulder end.
Troubleshooting#
The prop does not appear
Check the pack is started before poggy_badge in server.cfg, and that the model name is spelled exactly. The F8 console prints Failed to load model for a wrong name.
There is no Size slider for an armband
The grade needs its Sizes list (all nine names, smallest first), and Poggy Badges 1.4.0 or newer.
The armband starts on the chest
Poggy Badges 1.5.0 or newer starts pack armbands on the left arm by itself. On 1.4.0, set the grade's Starting bone to an upper arm.
The flash shows no picture
Check Badge image is the poggy_ name (for example poggy_sheriff, not the prop name). The pictures come with Poggy Badges 1.4.0 or newer.
Updating#
This pack is not updated by poggy_core's updater. A new version is a new download from your Cfx portal: replace the folder and restart the whole server, never restart poggy_badge_props with players online. Poggy Badges itself still updates the usual way: see Updates.
From 1.0.2 the pack runs no script and no longer needs poggy_core. Nothing changes in server.cfg.
In 1.0.1 the armbands became wider side to side than front to back, to sit closer to the sleeve. A position saved before that may need a small nudge in /badge.