Poggy Markets
A RedM player-owned shop script for VORP Core, RSG Core and QBCore RedM: players buy or found a shop, stock…
Players list, bid on, buy out and collect items at four auction houses, order 74 raw goods from a supply catalogue, and post buy orders on a want-request board, with everything landing in one mailbox.
A RedM auction house script for VORP Core, RSG Core and QBCore RedM: players list items, bid, buy out and collect at four auction houses, order 74 raw goods from a supply catalogue, and post buy orders on a want-request board. Everything they win, earn or get back lands in one mailbox.
/poggy from where you stand./poggy: cancel a listing and return the item, extend it, remove a bid, deliver or refund an order, cancel a want request. Changes apply at once and are logged.id_card and weapon_license by default).| Command | Who | What |
|---|---|---|
/auctionrefresh | Admins, console | Settles every listing whose time has run out, now. |
/auctionpurge | Admins, console | Cancels every active listing. The items are not returned. |
/auctiondiscord | Admins, console | Sends a test message to the Discord webhook. |
Admins are characters in the admin, superadmin or god group.
Config.Locations: where the auction houses are.Config.Auction: durations and deposits, sales tax (5 percent), price limits, bid steps, 20 active listings per player.Config.ShipmentCatalog: what can be ordered, and the prices.Config.BlacklistedItems: items that can never be listed.config.lua, translations.lua and the whole interface (HTML, CSS and JavaScript) are open. The server and client Lua is protected by Cfx escrow.poggy_core installs each new version for you and merges your config.lua and translations.lua: new settings arrive with their defaults and every value you changed stays.
Valentine, Blackwater, Saint Denis and Armadillo ship out of the box, each with an auctioneer NPC and a map blip. Staff can add more in /poggy by standing where the auctioneer should be; listings are shared across every location.
Anything in the satchel can be listed with a starting price and an optional buyout, both per piece. There are four durations, 2, 8, 24 and 48 hours, with non-refundable deposits of 5 to 20 percent, a 5 percent sales tax, a minimum bid step and price limits you set. My Auctions and My Bids show what you are selling and whether you are winning.
A catalogue of 74 raw goods from six suppliers: lumberjacking, mining, farming, hunting, fishing and crafted. Prices move up to 5 percent each time it opens, a 12 percent shipping fee applies, and orders go through processing, transit and delivery. Items your server does not have are left out automatically.
Buy orders. A player posts what they want and the price per unit, and the money is held until the request ends. Others fill it in full or in part and are paid as they deliver, less an 8 percent tax; unused money comes back at the end.
Yes. Shop owners and staff allowed to deposit items can have a catalogue order delivered straight into the shop's storage. If the shop is full it goes to the mailbox. Without Poggy Markets every order goes to the mailbox.
config.lua, translations.lua and the whole interface (HTML, CSS and JavaScript) are open, so you can restyle, translate or add locations. The server and client Lua is protected by Cfx escrow.
Auction House works with VORP Core, RSG Core and QBCore RedM through poggy_core, which detects the framework at runtime and has a proven adapter for each, so there is one build and nothing to configure. It requires poggy_core 0.27.0 or newer (free), oxmysql and your framework (VORP Core, RSG Core or QBCore RedM); Poggy Markets is optional.
Instantly. Checkout runs through Tebex, which asks you to sign in with your Cfx.re account before items can be added to the basket, and the licence is tied to that Cfx.re account rather than a key to paste.
Yes. It runs on Poggy, a live RedM server, and updates are included with every licence. Support is in the Poggy Discord.
From people who own Auction House, checked against our purchase records.
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