Free RedM Player Storage Script Poggy Storage
Free player-owned storage for RedM: players buy a storage where they stand, keep items and money in it, and share it with named players or a whole job. Job storages, armories and a /poggy admin panel included.
A free RedM player storage script for VORP Core, RSG Core and QBCore RedM: players buy a storage where they stand, keep items and money in it, and give keys to named friends or a whole job. Storages survive restarts, and staff manage every one from a single table in /poggy.
What players can do
- Type
/createstorage, confirm, and pay to place a storage where they stand. Walk up and press G to open it. - Rename it, buy more space (each upgrade costs a little more), deposit and withdraw money, and read its ledger.
- Give named players a key at one of three levels.
- Share it with a job, where the player's grade sets their level.
- See map blips only for the storages they can open.
Access levels
| Level | Can do |
|---|---|
| Owner | Everything, including rename and managing access. |
| Manager | Open, deposit, withdraw, ledger, upgrade. |
| Member | Open, deposit, ledger. |
| Basic | Open only. |
Job storages and armories
- Job storages are set in the config and never expire. Two ship: a police evidence locker shared across eight stations for police, sheriff and marshal, and a doctor storage across seven.
- Access by job (all grades or from a grade up), by named character, or open to everyone.
- Several locations can share one stash, or each can have its own.
- Armories are job-locked shops with endless stock, priced in cash or gold. The job is checked again on every take, and the money is refunded if the item cannot be given.
- Optional decorative clerk NPCs, and optional Discord logging of who took what.
What owners and staff get
- A Storages panel in
/poggy: every storage in one table, to rename, resize, move, change owner or delete, manage keys, and add or remove what is inside. Changes apply at once and are logged with who made them. - Deleting a storage unregisters it but does not empty it; empty it from the panel first if the items should go.
- English, Spanish and German text.
Commands
| Command | Who | What |
|---|---|---|
/createstorage | Everyone | Buys a storage where you stand. |
/movestorage <id> <x> <y> <z> | Admins | Moves a player storage. |
/deletestorage <id> | Admins | Deletes a player storage. |
/storageadmin show|hide | Admins | Shows every storage blip, or only yours. |
/adminshop | Admins | A free shop with every item on the server. Keep it to senior staff. |
Admins are players with the ACE character_storage.admin or a group in Config.AdminGroups (admin, superadmin, god). Command names are in the config.
Settings you will change first
Config.StorageCreationPrice:5.Config.MaxStorages:2per character.Config.DefaultCapacityandConfig.StorageUpgradeSlots:200slots to start,25per upgrade.Config.EnableStorageExpiration: on, withConfig.StorageExpirationDays = 60. Unopened player storages are deleted at start without warning; turn it off if players take long breaks.Config.DefaultStoragesandConfig.ArmoryShops: your job locations.
Every setting can also be changed in game with /poggy. The player storage guide walks through a setup.
What you need to run it
- poggy_core 0.14.0 or newer (free).
- oxmysql.
- VORP Core, RSG Core or QBCore RedM. Items live in your framework's own inventory, as a stash named
character_storage_<id>. - On QBCore RedM, qbr-inventory needs its
stashitemstable; poggy_core checks for it at start. - No vorp_menu, vorp_inputs or other menu resource: poggy_core draws the menus.
- No SQL to import: the table is created on first start.
config.lua(settings and translations) is open; the rest is escrowed.
Updates
poggy_core installs new versions from the Poggy update feed and merges your config.lua, keeping your values and backing up the original.
Questions about Poggy Storage
Where do the items live?
The character_storage table holds each storage's owner, location, access list, capacity, money balance and ledger. The items live in your framework's own inventory as a stash named character_storage_<id>: vorp_inventory, rsg-inventory or qbr-inventory. On QBCore RedM, qbr-inventory stashes need the stashitems table; poggy_core checks for it at start.
Who can open a storage?
The owner gives named players a key at three levels: Manager (open, deposit, withdraw, ledger, upgrade), Member (open, deposit, ledger) and Basic (open only). A whole job can share it too, with the player's grade setting their level. Job storages in the config, such as the shipped police evidence locker, are opened by job, named character or everyone.
Does it need vorp_menu or vorp_inputs?
No. Every menu, text prompt and shop is drawn by poggy_core, so it looks the same on every framework.
Do unused storages get deleted?
By default, yes: player storages nobody has opened for 60 days are deleted when the script starts, with no warning. Turn off Config.EnableStorageExpiration or raise Config.StorageExpirationDays to change that. Job storages never expire.
How do admins manage storages?
The Storages tab in /poggy lists every storage in one table, to rename, resize, move, change owner or delete, manage who has a key, and add or remove items. /movestorage, /deletestorage, /storageadmin and /adminshop work for players with the character_storage.admin ACE or a group in Config.AdminGroups.
Is the code open?
config.lua, which holds every setting and the English, Spanish and German text, is open and merged on update. The rest of the script is escrowed.
Which frameworks does Poggy Storage work with?
Poggy Storage works with VORP Core, RSG Core and QBCore RedM through poggy_core, which detects the framework at runtime and has a proven adapter for each, so there is one build and nothing to configure. It requires poggy_core 0.14.0 or newer (free), oxmysql and your framework (VORP Core, RSG Core or QBCore RedM).
How do I get Poggy Storage?
It is free. Add it to your basket, check out through Tebex at no charge, and download it from your Tebex account. Support is in the Poggy Discord.
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