RedM Animal Transform Script Poggy Transform

Players become any of 90 animals and people, with attacks for predators and emotes for wolves and dogs. Admins can wear any ped model, or on VORP Core any character's exact look. VORP Core, RSG Core and QBCore RedM.

Framework note: The admin character-appearance browser (wear any character's exact look) is VORP Core only today. Everything else runs on RSG Core and QBCore RedM as well.

Documentation →

A RedM animal transform script: players pick from 90 animals and people in a card menu and become them, with attacks for predators and emotes for wolves and dogs, while admins can also wear any ped model or, on VORP Core, any character's exact look. It runs on VORP Core, RSG Core and QBCore RedM through the free poggy_core.

What players can become

  • 90 transformations in six tabs: 12 predators, 22 prey animals, 9 birds, 3 aquatic animals, 12 legendary animals and 32 people.
  • Legendary animals are up to one and a half times normal size.
  • Everything is unlocked by default. Any entry can be locked to a job from your framework.
  • A card with no image shows a category icon instead of a broken picture.

Animal attacks and emotes

  • Animals set to attack get a basic attack on left click, and may have a pounce, a ground attack and a taunt (growl, howl or roar), each with its own damage, reach and cooldown.
  • Space plays a jump attack for animals that have one.
  • Wolves and dogs have emotes such as howl, growl, sniff, sit, rest, sleep, and for dogs bark and roll, from a picker or straight from chat with /ae howl.
  • Attacks on players are checked at both ends: the server will not relay them faster than a set interval, the target rejects hits from beyond the animal's reach plus a tolerance, and the target must have PvP on.

What admins get

  • Every transformation, whatever the job lock.
  • A box to become any ped model in the game by name.
  • A character browser to wear any character's face, body, clothing and colours. It is applied on the admin's own screen, nothing is written to the database, and the copied character is not touched. VORP Core only: on RSG Core and QBCore RedM the Players tab does not appear.
  • Admin is the ACE poggy_transform.admin, or the admin, superadmin or god group.

Commands

CommandWhoWhat
/transformEveryoneOpen the menu. Pick a card, or turn back.
/ae [name|stop]While an animal with emotesOpen the emote picker, play an emote, or stop a looping one.
/rcpWhile wearing a characterRe-apply the look if clothing colours drift.

Settings you will change first

  • Config.Animals: every transformation, with model, card image, category, job lock, attacks and emotes. Set job = "hunter" to lock one.
  • Config.AdminAce and Config.AdminGroups: who counts as an admin.
  • Config.AttackCooldown: the wait between attacks (2000 ms).
  • Config.AttackRangeTolerance: raise it if attacks miss on a laggy server.
  • Config.Command: rename /transform.

Frameworks and requirements

  • VORP Core, RSG Core or QBCore RedM, detected at start with nothing to set.
  • poggy_core 0.27.0 or newer (free).
  • oxmysql only for the VORP character browser, which reads saved appearances through poggy_core.
  • Open: config.lua, server/permissions.lua, ui/style.css and the card images, so you can add transformations, add art and restyle the menu. The rest of the Lua is escrowed.

Updates

poggy_core installs new versions and merges your config.lua, keeping your values. For using transformations at a server event, see RedM server event ideas.

Questions about Poggy Transform

What can players turn into?

90 transformations in six tabs: 12 predators, 22 prey animals, 9 birds, 3 aquatic animals, 12 legendary animals and 32 people. All are unlocked by default, and any entry can be locked to a job from your framework.

Can animals fight?

Yes. Animals set to attack have a basic attack and may have a pounce, a ground attack and a taunt, each with its own damage, reach and cooldown. The server rate-limits attacks, the target checks the range, and the target must have PvP on.

Do animals have emotes?

Wolves and dogs do: howl, growl, sniff, sit, rest and sleep, and dogs also bark, roll and more. Players pick one from a menu or type it, for example /ae howl, and stop a loop with /ae stop.

What can admins do?

Admins see every transformation regardless of job locks, can become any ped model by name, and on VORP Core can browse every character and wear their exact face, body, clothing and colours, applied on their own screen only. Admin is the ACE poggy_transform.admin or the admin, superadmin or god group.

What is open to edit?

config.lua, server/permissions.lua, ui/style.css and the card images are outside escrow, so you can add transformations, add card art and restyle the menu. The rest of the Lua is escrowed.

Which frameworks does Poggy Transform work with?

Poggy Transform works with VORP Core, RSG Core and QBCore RedM through poggy_core, which detects the framework at runtime and has a proven adapter for each, so there is one build and nothing to configure. The admin character-appearance browser (wear any character's exact look) is VORP Core only today. Everything else runs on RSG Core and QBCore RedM as well. It requires poggy_core 0.27.0 or newer (free) and your framework (VORP Core, RSG Core or QBCore RedM); oxmysql only for the VORP character browser.

How is Poggy Transform delivered after I pay?

Instantly. Checkout runs through Tebex, which asks you to sign in with your Cfx.re account before items can be added to the basket, and the licence is tied to that Cfx.re account rather than a key to paste.

Does Poggy Transform get updates?

Yes. It runs on Poggy, a live RedM server, and updates are included with every licence. Support is in the Poggy Discord.

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